Ascalon City - First Person View

"It's a glorious day to be alive, is it not? I know some might think of these as dark times with the Charr threatening us from the north, but Ascalon is the greatest nation in fair Tyria. We shall never fall before the Charr, never!"   - Prince Rurik


It's been recent since we've gotten the option to have a first person point of view in Guild Wars 2, which will make screenshots a lot easier now. As such, I decided to go explore Ascalon City between Pre-searing and Guild Wars 2 times and document the changes. It's the first time I've been able to document specific locations within the city. That being said, there isn't much left to see on Guild Wars 2's side. This is probably likely due to the lore that the Charr have been tearing down the human buildings since taking over the area again (as we see in particular events in game as well, not in the city but regarding the wall in the Iron Marches).

The best way to go in game and look at these specific locations in the city yourself would be to find the bridge to the academy (like the first picture shows.) Pivoting on this spot in both games is how I've taken many of the pictures included in this post. Since this is one of the few places visually that both games have in common for the city, it's easier to navigate starting from this point. 


Glint's Lair

I recently got to go back and play the Living Story Season 2. I'll be doing a bunch of comparisons, especially showing the writers behind the books, later on. For now, I wanted to do a comparison of Glint's Lair between both games. Since it's not really the same construction between the two games, I decided to just choose two screenshots that I felt displayed the same sort of normality between the two.


Living Story Season 2: Fort Salma and Concordia


Living Story two is upon us and it has already brought many changes with it! In the Entanglement update we see two different forts attacked by vines. While I knew that Fort Concordia was going to be attacked based on the trailer, I had no idea about Fort Salma. I actually had to dig up pictures not far from the start of the game; I only wish I had gotten pictures of the inside.


Fort Concordia



Lions Arch Map Progression

Lions Arch has now gone through several different changes, some of them more subtle while others are in your face kind of changes. I decided to take all the map screenshots I had and combine them to see just how the area has progressed. I'm really impressed by the minute details that I barely noticed or never even noticed until I put all the maps together! I thought that the original map and the post Karka attack map wouldn't have changes other than the areas that the attacks had happened, but it seems Arenanet had snuck some quality changes into the rest of map when they updated.

If you're interested in more progression of Lions Arch, I also have a post on the changes to the fountain: Progression of the Lions Arch Fountain

I've included in this post a gif of the changes as well as the single pictures used to create it. You can click each picture to view them larger.





For the original pictures:

Serenity Temple

While I'm working on my Blazeridge set, I decided to go ahead and upload what I have of Serenity Temple as kind of a sneak peak!




Map Exploration Event

Hello everyone! A bit of a personal post here!
It's not often that I talk about things other than comparisons, but tonight I wanted to talk about an awesome event that I've been seeing guilds doing for the public: Map Exploration events. While I used to attend a guild map completion event with one of the guilds I'm in- it's really different from the public events I've been seeing pop up lately. A little bored and reading the Guild Wars 2 reddit while waiting for world event bosses, I found this thread: [Events] Weekly Map Exploration. Every Wednesday 9pm EST (NA) - Sorrow's Furnace.
This was on the server I started out on before moving to Tarnished Coast! What really reeled me in though was that they were covering lore of the map as they went through it. I admit it, I love to hear people talk about lore and I love to hear the questions people have that come along with it.

I was about thirty minutes late by the time I arrived, only seeing the post at 9:19 EST(wurm ending early due to... well, someone who wasn't very kind about letting others get credit.(Please don't be this person.)) I even jumped into mumble with them. I tend to be a little shy, but by the end of the night, I began talking to them a little more. At some point I asked the event leader if I could post about his event on the site. He agreed, of course, which is good news.

The event was really fun and many people commented on how much they learned from it. I think it was very successful and well ran and I'd love to return to it as often as I can. Thanks to everyone who made it an awesome experience.

If you're interested in joining, the thread I linked above has the information you need, but I'm going to put their schedule below.  This week (May 14th) was week 5 for them. Next week they'll explore the Brisban Wildlands.


And remember, you don't have to need map completion to go and listen to lore and learn!

If any other guild or organization has a map completion event, I would love to hear about it and possibly post it on the site as well!

Eye of the North NPCs


I've been taking several screenshots of NPCs that I've remembered since the beginning of my time in Guild Wars 2 in hopes of eventually putting them on the site. I'm just no finally getting around to that after visiting the Eye of the North today for a trip down memory lane. This place is filled with ghosts of the past, but once before it was a thriving outpost filled with several NPCs. Sometimes even the most insignificant NPC can wiggle their way into your heart after finding them in their future forms.

Here's a compilation of the NPCs that I could find a physical remembrance of in both games that relate to this particular outpost. (spoilers in the captions of the pictures)

Artificer Mullenix is the NPC that stands in the center of the great room of the Eye of the North outpost in both games. In Guild Wars he would greet you with his vast amounts of information, helping to guide you to where you needed to be next.  In Guild Wars 2 he still stands guard to the outpost and honors heroes of any racial descent.